About Me
During the 2025/2026 academic year, I specialized in video game development. After learning the fundamentals, I quickly dove into networking issues and performance optimization and put my skills to the test during two Game Jams. After 5 years of software engineering studies, I am now looking for the final building block to solidify the transition into my professional career: an end-of-study internship.
My Games

A Wee tank in the woods
Arcade tank game in a forest made with Unreal Engine 5.

Project Teapot
Innovative puzzle game alternating between 2D and 3D with a multiplayer mode.

Juste le boat (IA)
2D pirate game (ArrGH!) with agents trained using Reinforcement Learning.

Le nectar des étoiles
Narrative game and winner of the Winter WonderJam 2026.

MineScam
Crafting game, got an honorable mention during a Game Jam.

TGC - F1 2023
2D racing game with a track editor, developed in C++ (SFML).
My other Projects

Handmade Hero & Rasterisation
Software 3D visualizer developed in pure C to explore rendering basics.

Cellular Automaton
JavaFX simulator for cellular automata (Game of Life, forest fires).

Processor
Design of a processor on Logisim with a dedicated assembler.

Messaging Application
Messaging platform built on a Jakarta EE 10 architecture and a Angular frontend.
Experience
Fullstack Development Engineer - Internship
Atos Lyon
- Development of reusable Angular (TypeScript) components for Enedis' MySI² information system.
- Creation of SQL queries and enrichment of the Java Spring Boot codebase.
- Active collaboration in an Agile (Scrum) environment and participation in various ceremonies.
Education
Peip A - Computer Science Track
UCBL & Polytech Lyon
- Integrated preparatory cycle for engineering schools.
- Computer science fundamentals (Algorithmics, C, Python) and web development.
- Advanced scientific training (mathematics, physics, electronics).
IT Engineering Degree
Polytech Lyon
- Specialization in software engineering (OOP, SOLID, Design Patterns).
- Mastery of complex algorithms, optimization, and project management.
- Completion of numerous projects (compiler, processor, web applications).
IT Master's Degree - Video Game Development
UQAC - Chicoutimi, Canada
- Good technical skills in Unreal Engine 5 and Godot.
- Mastery of multiplayer network programming and AI.
- Advanced courses in performance optimization and parallel computing (OpenMP, OpenCL).
- CONFORMiT Hackathon: Development of a conversational LLM agent under Next.js.