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MMO Infrastructure

Rust Docker Quic Git

Creation of an infrastructure allowing thousands of players to use the same servers.

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My Contributions

  • Conception of a network architecture based on a homemade Pub/Sub model for MMOs and videogames
  • Implementation of a containerized architecture for the MMO servers using Docker and Docker Compose
  • Definition of the communication protocol for the MMO network
  • Implementation of the Dedicated Game Server, the broker, and assistance on the spatial server
  • Implementation of reliable and unreliable messages through a central broker
  • Component-based replication system for game entities
  • Authority transfer for game entities and of the geographic zones of the servers

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Capture de MMO Infrastructure
Capture de MMO Infrastructure
Capture de MMO Infrastructure
Capture de MMO Infrastructure