A Wee tank in the woods
UE5 C++ Perforce
Lumberjacks are cutting down the forest. The little tank controlled by the player tries to stop them despite growing resistance. First complete project under Unreal Engine exploring the production workflow.
View Project / PlayMy Contributions
- Design and development of the tank's gameplay, including movement and aiming.
- Optimization of lumberjack AI and management of environmental collisions.
- Sound Design integration for the tank's feedbacks.