Return
Bandeau Particle Remanance

Particle Remanance

UE5 C++ Perforce

A 3D platformer game where the player's skills are represented by particles. The player must navigate through a world where the environment reacts to their abilities, creating a dynamic and immersive experience. The game put an emphasis on speedrunning.

View Project / Play

My Contributions

  • Development of the ability system.
  • Design of the cards and in-game implementation.
  • Iteration over the particle system to create different effects based on the abilities.
  • Implementation of a partial recording/play-back system of the player's actions (used for the last part of the trailer)