Particle Remanance
UE5 C++ Perforce
A 3D platformer game where the player's skills are represented by particles. The player must navigate through a world where the environment reacts to their abilities, creating a dynamic and immersive experience. The game put an emphasis on speedrunning.
View Project / PlayMy Contributions
- Development of the ability system.
- Design of the cards and in-game implementation.
- Iteration over the particle system to create different effects based on the abilities.
- Implementation of a partial recording/play-back system of the player's actions (used for the last part of the trailer)