Juste le boat (IA)
Godot Python PyTorch
Implementation of the godot-rl-agents library to train an AI to navigate and fight in 2D. The AI acts as a strategic opponent for island conquest.
View Project / PlayMy Contributions
- Implementation and customization of the godot-rl-agents library for the Godot engine.
- Definition of reward functions and state vectors for training.
- Optimization of hyperparameters to increase the agent's decision-making performance.